Netbook Graphics To Get A Big Boost From Intel

Integrated netbook graphic solutions from Intel leave much to be desired. They do very little to allow you to play games, watching online video can be a chore and you have to change operating systems just for the chance of streaming HD video. It seems that Intel has listened to all of the voices complaining with an innovation which will appear in Cedar Trail based netbooks, scheduled to appear in 2011.
According to Hothardware.com:
There are two ways to take Intel’s Dynamic Frequency technology. On the one hand, it’s true that Intel’s integrated GPUs have historically been terrible choices for gaming; what the parts have lacked in hardware functionality, they’ve made up for in terrible driver support. Arrandale’s integrated IGP is more advanced than any of its desktop predecessors, but the “new” features Intel baked into the on-die GPU, such as hierarchical Z support, are technologies ATI and NVIDIA launched nearly nin e years ago. Trailing your competition is one thing, trailing your competition by a decade is something else entirely.
On the other hand, however, Intel’s new IGP is indisputably the fastest, most gaming-friendly part the company has ever built. A 33 percent (or 53 percent) higher clockspeed isn’t going to turn Arrandale’s IGP into a discrete part from ATI or NVIDIA, but it should provide noticable performance improvements provided that the processor speed tradeoff doesn’t obscure them. The ability to trade CPU cycles for GPU horsepower gives even a modest system additional flexibility…
It sounds like Intel is less concerned with cannibalizing thin and light notebook sales and more concerned with continuing the success of their netbook platform.
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